Lift-it — Safer Weightlifting through Motion Tracking
Revolutionizing the educational ecosystem with a mobile app designed to enhance interactive learning and peer collaboration.
Role
UX/UI Designer
Industry
Health
Duration
1 month
Process
I addressed these problems through a research-driven design approach:
Researched athletic injury rates and identified pain points in existing lifting apps.
Conducted competitive benchmarking across popular lifting tracker services, noting gaps in UI clarity and feature sets.
Designed low-fidelity wireframes focusing on approachability and real-time feedback.
Developed a comprehensive style guide to maintain consistent and user-friendly UI throughout the app.
Created a concept that allows users to track their lifts visually, receive trajectory feedback, and monitor progress over time.
Solution
The final prototype featured:
Real-time barbell tracking and trajectory visualization during lifts.
Simplified video recording and tagging system for lift history tracking.
Clear, minimal UI supporting Korean language users.
A motivational dashboard showcasing personal records, favorite exercises, and trajectory improvements.
Style guide that standardized elements like typography, buttons, navigation, and feedback indicators.
Other projects
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A project to improve VoC for users who were frustrated by the lack of out-of-stock information on the cafeteria menu.
POMACCI — Fixing E-Scooter Chaos Through Micro-jobs
Designing a mobile app to connect food enthusiasts through shared dining experiences, from concept to prototype.